Two more

More playing with Terragen backgrounds. When I get ahold of a new technique, I just have to run it into the ground, hence the cheesy orbital shots.

«a href="http://deskmerc.com/pixors/sovorbit.php" onclick="window.open('http://deskmerc.com/pixors/sovorbit.php','popup','width=1000,height=455,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"»«img src="http://deskmerc.com/pixors/sovorbit-thumb.jpg" width="300" height="136" border="0" /»«/a»

«a href="http://deskmerc.com/pixors/amborbit.php" onclick="window.open('http://deskmerc.com/pixors/amborbit.php','popup','width=1000,height=455,scrollbars=no,resizable=no,toolbar=no,directories=no,location=no,menubar=no,status=no,left=0,top=0'); return false"»«img src="http://deskmerc.com/pixors/amborbit-thumb.jpg" width="300" height="136" border="0" /»«/a»

In each of these cases, I've had to composite them with Photoshop, since this is the output of two programs. The Executor pic below here is a pure composite, multiple images aligned together, in fact, the original images were of a much higher resolution. That's why the edge of the Executor itself kinda looks, well, matted. These two pics render the Terragen background with the final picture directly, and I can see the difference between the two. All that tells me is that I need to learn how to do better compositing, because I'm not always going to be able to render a background image in 3DS Max and get away with it.